Approx Cost:
$35.00 plus cost of personal materials (note this is dependent upon student needs).
Technology Requirements:
A laptop is of benefit for this course
Entry Requirements:

Minimum of 20 credits from PAR201 or a minimum of 20 credits from PGD201 (or at the discretion of the HOD). It is important to note that for those wishing to apply for entry to one
of the many tertiary schools of Art and Design, candidates will be required to enrol in two of the following Art subjects:

  • DES301  Design.
  • PAI301    Painting.
  • PHO301  Photography.
  • PRI301    Printmaking.
  • SCU301  Sculpture.

Note: Only two NCEA Level 3 Art subjects may be taken in any one year due to workload issues, unless special recommendation is given by the HOD of Visual Arts.

Course Outline:

Students will gain practical knowledge of at least one established form of sculpture through a variety of work consisting of drawing notes, developed sequences of drawings, maquettes (models) and finished sculptural works. Students will also learn about sculptural ideas and the relationships between such ideas, methods, materials and processes. From this they will develop their own independent Art practice.

Internal Achievement Standards covered:

3.2     Use drawing to demonstrate understanding of conventions appropriate to sculpture, 4 credits.

3.3     Systematically clarify ideas using drawing informed by established Sculpture practice, 4 credits.

External Achievement Standard:

Folio: A three panel A1 Folio sent to Wellington for external assessment.

3.4     Produce a systematic body of work that integrates connection and regenerates ideas within Art Sculpture practice, 14 credits.

The research standard for this course is an optional 4 credits and is recommended for students entering Scholarship Sculpture.

Where Does It Lead:

Entry into schools of Visual Art and Design and other tertiary institutions. To a greater understanding of procedures and practices which underpin art and design.

Careers in art and design, film, architecture, television, animation, industrial design, advertising, photography, publishing, promotion and marketing. 

For further information see:
Mr S Eng.